[15], "TGS 2011: Lumines Electronic Symphony hands-on preview", "8-4 Play 2/24/2012: BLOCK DROPPIN' BEATS", "Lumines Electronic Symphony: The Untold Story (Page 1)", "Lumines Electronic Symphony: The Untold Story (Page 2)", "Lumines Electronic Symphony: Q Entertainment's Love Letter to Electronic Music", "Lumines: Electric Symphony for PlayStation Vita Reviews", "EGM Review: Lumines: Electronic Symphony", "Famitsu review scores (4/10/12) – First Fire Emblem: Awakening score", "Lumines Electronic Symphony review: Three-part harmony", "Lumines Electronic Symphony review - interactive music", "Get Ready To Fall In Love With Lumines All Over Again", "Two PlayStation Vita games from Japan to watch", "Lumines: Electronic Symphony Will Probably Hook You With Block-Music Hijinks Again", "Review: Vita Lumines Soaks Your Brain in Music, Color", https://en.wikipedia.org/w/index.php?title=Lumines:_Electronic_Symphony&oldid=1004536481, Articles containing Japanese-language text, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles with unsourced statements from February 2019, Articles using Video game reviews template in single platform mode, Wikipedia articles with MusicBrainz release group identifiers, Creative Commons Attribution-ShareAlike License, This page was last edited on 3 February 2021, at 02:25. Q Entertainment also enlisted the help of the design firm BUILD to help with the creation of the marketing material for the game such as redesign of the Logo, the in-game fonts and the visual graphics on the game's packaging. "[28] while GamesRadar+, also in its preview, described in depth the game's mechanics: "As our score grew and the visuals got more and more intense, it was impossible not to slow down and admire how gorgeous it looks in motion. The goal is to create similar colored blocks, with 2x2 blocks being the simplest shape that earns you points. Well, every time you play Lumines: Electronic Symphony you earn experience. Avatars can use their abilities once they reached their power at 100%. Lumines Electronic Symphony is the seventh game in the series developed by Q Entertainment. Think Tetris with the creation of lines, however thats where the similarity between Tetris and Lumines ends. It's another installment of Lumines, the musical block-dropping treat, but it's got the most interesting wrinkles. Lumines Electronic Symphony was released for the PlayStation Vita on February 15, 2012. "[20], Kotaku Australia in its preview described the game's creator as "bringing Lumines back to its electronic roots. Lumines: Electronic Symphony continues the stylish music puzzle game series. Lumines: Electronic Symphony contains a few smart surprises alongside a wonderful selection of new skins and songs. If the blocks reach the top of the board, the player loses the Once the Time Line sweeps over the colored squares, they will be eliminated and points will be added to the player's overall score. There are four levels of difficulty: 30 seconds, 60 seconds, 180 seconds, and 300 seconds. The objective is to survive by rotating and moving blocks onto the board. This would allow us to entertain players and expose them to some amazing music. When we first began work on Lumines Electronic Symphony, we envisioned a game that would take Lumines players through a diverse but unified sampling of electronic music. [3], Two new blocks are added in Lumines: Electronic Symphony: Chain block and Shuffle block. Unlike Challenge mode, where the block drop speed and challenge increase after each completed stage, Voyage's difficulty is set in waves where it decreases and increases difficulty after each completed stage. In the selection and ordering of the tracks, they aimed to show an emotional progression, much like that found on some bands' LPs. I think it holds up. Feb 21, 2012 4:23pm ], According to the review aggregation website Metacritic `` favorable '' reviews According to James,... Of difficulty: 30 seconds, and World block every 24 hours unlocked when the player loses game! Visuals together in an almost euphoric way from previous titles by Q Entertainment and by! 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