Required Cookies & Technologies. Its games are signatured by the comical art style of Dan Paladin, the featured artist for the company. At a glance, the game has remained loyal to The Behemoth’s art style, made famous by Dan Paladin, artist of Alien Hominid and Castle Crashers. Some of the technologies we use are necessary for critical functions like security and site integrity, account authentication, security and privacy preferences, internal site usage and maintenance data, and to make the site work correctly for browsing and transactions. McMillen has a style closely related to that of Dan Paladin the artist of “Castle Crashers” with the black outlines block colours and simple but effective artwork and style. Check out danpaladin's art on DeviantArt. In the interview, Dan talks about the differences in the art style between the games, where he gets his inspiration, and why he is so cool. The game's art style was developed by The Behemoth's Lead Artist Dan Paladin. Could you tell us about this current body of art and what inspired this exhibition? Glad to have you with us, Dan. Derek Darling (DD): We have Dan Caster with us for a quick interview about his work and his show, “Paladins: Art of the Warrior Spirit”, now showing in the Whitman Works Company main gallery. I am a massive fan of yours, and for almost a year I have been copying your style, but, as you said, I am trying to create my own style. The one thing I struggle with most is drawing from my mind, and it stuns me how easily you draw new things so well. As the team created As the team created Marvel vs. Capcom: Infinite (7,460 words) [view diff] case mismatch in snippet view article find links to article Browse the user profile and get inspired. Super Soldier - Very nice Dan Paladin's art style platformer This is proving incredibly difficult. Hey Dan. 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